;//////////////////////////////////////////////////////////////////////////////
;FILE: CommandMap.ini (DEFAULT) ////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////

CommandMap DEMO_INSTANT_QUIT
  Key = KEY_BACKSPACE
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME SHELL
End
 
CommandMap SAVE_VIEW1
  Key = KEY_F1
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView1Description
  DisplayName = GUI:SaveView1
End

CommandMap SAVE_VIEW2
  Key = KEY_F2
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView2Description
  DisplayName = GUI:SaveView2
End

CommandMap SAVE_VIEW3
  Key = KEY_F3
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView3Description
  DisplayName = GUI:SaveView3
End

CommandMap SAVE_VIEW4
  Key = KEY_F4
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView4Description
  DisplayName = GUI:SaveView4
End

CommandMap SAVE_VIEW5
  Key = KEY_F5
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView5Description
  DisplayName = GUI:SaveView5
End

CommandMap SAVE_VIEW6
  Key = KEY_F6
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView6Description
  DisplayName = GUI:SaveView6
End

CommandMap SAVE_VIEW7
  Key = KEY_F7
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView7Description
  DisplayName = GUI:SaveView7
End

CommandMap SAVE_VIEW8
  Key = KEY_F8
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:SaveView8Description
  DisplayName = GUI:SaveView8
End

CommandMap VIEW_VIEW1
  Key = KEY_F1
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView1Description
  DisplayName = GUI:ViewView1
End

CommandMap VIEW_VIEW2
  Key = KEY_F2
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView2Description
  DisplayName = GUI:ViewView2
End

CommandMap VIEW_VIEW3
  Key = KEY_F3
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView3Description
  DisplayName = GUI:ViewView3
End

CommandMap VIEW_VIEW4
  Key = KEY_F4
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView4Description
  DisplayName = GUI:ViewView4
End

CommandMap VIEW_VIEW5
  Key = KEY_F5
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView5Description
  DisplayName = GUI:ViewView5
End

CommandMap VIEW_VIEW6
  Key = KEY_F6
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView6Description
  DisplayName = GUI:ViewView6
End

CommandMap VIEW_VIEW7
  Key = KEY_F7
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView7Description
  DisplayName = GUI:ViewView7
End

CommandMap VIEW_VIEW8
  Key = KEY_F8
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ViewView8Description
  DisplayName = GUI:ViewView8
End

CommandMap CREATE_TEAM0
  Key = KEY_0
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam0Description
  DisplayName = GUI:CreateTeam0
End

CommandMap CREATE_TEAM1
  Key = KEY_1
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam1Description
  DisplayName = GUI:CreateTeam1
End

CommandMap CREATE_TEAM2
  Key = KEY_2
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam2Description
  DisplayName = GUI:CreateTeam2
End

CommandMap CREATE_TEAM3
  Key = KEY_3
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam3Description
  DisplayName = GUI:CreateTeam3
End

CommandMap CREATE_TEAM4
  Key = KEY_4
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam4Description
  DisplayName = GUI:CreateTeam4
End

CommandMap CREATE_TEAM5
  Key = KEY_5
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam5Description
  DisplayName = GUI:CreateTeam5
End

CommandMap CREATE_TEAM6
  Key = KEY_6
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam6Description
  DisplayName = GUI:CreateTeam6
End

CommandMap CREATE_TEAM7
  Key = KEY_7
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam7Description
  DisplayName = GUI:CreateTeam7
End

CommandMap CREATE_TEAM8
  Key = KEY_8
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam8Description
  DisplayName = GUI:CreateTeam8
End

CommandMap CREATE_TEAM9
  Key = KEY_9
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = TEAM
  Description = GUI:CreateTeam9Description
  DisplayName = GUI:CreateTeam9
End

CommandMap SELECT_TEAM0
  Key = KEY_0
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam0Description
  DisplayName = GUI:SelectTeam0
End

CommandMap SELECT_TEAM1
  Key = KEY_1
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam1Description
  DisplayName = GUI:SelectTeam1
End

CommandMap SELECT_TEAM2
  Key = KEY_2
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam2Description
  DisplayName = GUI:SelectTeam2
End

CommandMap SELECT_TEAM3
  Key = KEY_3
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam3Description
  DisplayName = GUI:SelectTeam3
End

CommandMap SELECT_TEAM4
  Key = KEY_4
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam4Description
  DisplayName = GUI:SelectTeam4
End

CommandMap SELECT_TEAM5
  Key = KEY_5
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam5Description
  DisplayName = GUI:SelectTeam5
End

CommandMap SELECT_TEAM6
  Key = KEY_6
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam6Description
  DisplayName = GUI:SelectTeam6
End

CommandMap SELECT_TEAM7
  Key = KEY_7
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam7Description
  DisplayName = GUI:SelectTeam7
End

CommandMap SELECT_TEAM8
  Key = KEY_8
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam8Description
  DisplayName = GUI:SelectTeam8
End

CommandMap SELECT_TEAM9
  Key = KEY_9
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = TEAM
  Description = GUI:SelectTeam9Description
  DisplayName = GUI:SelectTeam9
End

CommandMap ADD_TEAM0
  Key = KEY_0
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam0Description
  DisplayName = GUI:AddTeam0
End

CommandMap ADD_TEAM1
  Key = KEY_1
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam1Description
  DisplayName = GUI:AddTeam1
End

CommandMap ADD_TEAM2
  Key = KEY_2
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam2Description
  DisplayName = GUI:AddTeam2
End

CommandMap ADD_TEAM3
  Key = KEY_3
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam3Description
  DisplayName = GUI:AddTeam3
End

CommandMap ADD_TEAM4
  Key = KEY_4
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam4Description
  DisplayName = GUI:AddTeam4
End

CommandMap ADD_TEAM5
  Key = KEY_5
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam5Description
  DisplayName = GUI:AddTeam5
End

CommandMap ADD_TEAM6
  Key = KEY_6
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam6Description
  DisplayName = GUI:AddTeam6
End

CommandMap ADD_TEAM7
  Key = KEY_7
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam7Description
  DisplayName = GUI:AddTeam7
End

CommandMap ADD_TEAM8
  Key = KEY_8
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam8Description
  DisplayName = GUI:AddTeam8
End

CommandMap ADD_TEAM9
  Key = KEY_9
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
  Category = TEAM
  Description = GUI:AddTeam9Description
  DisplayName = GUI:AddTeam9
End

CommandMap VIEW_TEAM0
  Key = KEY_0
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam0Description
  DisplayName = GUI:ViewTeam0
End

CommandMap VIEW_TEAM1
  Key = KEY_1
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam1Description
  DisplayName = GUI:ViewTeam1
End

CommandMap VIEW_TEAM2
  Key = KEY_2
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam2Description
  DisplayName = GUI:ViewTeam2
End

CommandMap VIEW_TEAM3
  Key = KEY_3
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam3Description
  DisplayName = GUI:ViewTeam3
End

CommandMap VIEW_TEAM4
  Key = KEY_4
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam4Description
  DisplayName = GUI:ViewTeam4
End

CommandMap VIEW_TEAM5
  Key = KEY_5
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam5Description
  DisplayName = GUI:ViewTeam5
End

CommandMap VIEW_TEAM6
  Key = KEY_6
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam6Description
  DisplayName = GUI:ViewTeam6
End

CommandMap VIEW_TEAM7
  Key = KEY_7
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam7Description
  DisplayName = GUI:ViewTeam7
End

CommandMap VIEW_TEAM8
  Key = KEY_8
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam8Description
  DisplayName = GUI:ViewTeam8
End

CommandMap VIEW_TEAM9
  Key = KEY_9
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
  Category = TEAM
  Description  GUI:ViewTeam9Description
  DisplayName = GUI:ViewTeam9
End

; DoubleDown does not work properly.
; Select_Matching_Units will take care of both cases
CommandMap SELECT_MATCHING_UNITS
  Key = KEY_E
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:TypeSelectDescription
  DisplayName = GUI:TypeSelect
End

;
;   select next/prev worker/unit now requires the CTRL key plus arrow keys
;   arrow keys were freed up to allow these buttons for use in scrolling
;   this was changed at the request of Harvard Bonin     -SCC 6/12/03
;
CommandMap SELECT_NEXT_UNIT
  Key = KEY_RIGHT
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectNextUnitDescription
  DisplayName = GUI:SelectNextUnit
End

CommandMap SELECT_PREV_UNIT
  Key = KEY_LEFT
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectPrevUnitDescription
  DisplayName = GUI:SelectPrevUnit
End

CommandMap SELECT_PREV_WORKER
  Key = KEY_DOWN
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectPrevUnitDescription
  DisplayName = GUI:SelectPrevUnit
End

CommandMap SELECT_NEXT_WORKER
  Key = KEY_UP
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectNextUnitDescription
  DisplayName = GUI:SelectNextUnit
End

CommandMap SELECT_HERO
  Key = KEY_H
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectHeroDescription
  DisplayName = GUI:SelectHero
End

CommandMap VIEW_COMMAND_CENTER
  Key = KEY_H
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:CenterBaseDescription
  DisplayName = GUI:CenterBase
End

CommandMap VIEW_LAST_RADAR_EVENT
  Key = KEY_SPACE
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:GoToRadarEventDescription
  DisplayName = GUI:GoToRadarEvent
End

CommandMap SELECT_ALL
  Key = KEY_Q
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectAllDescription
  DisplayName = GUI:SelectAll
END

CommandMap SELECT_ALL_AIRCRAFT
  Key = KEY_W
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = SELECTION
  Description = GUI:SelectAllAircraftDescription
  DisplayName = GUI:SelectAllAircraft
END

CommandMap SCATTER
  Key = KEY_X
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = CONTROL
  Description = GUI:ScatterDescription
  DisplayName = GUI:SCATTER
End

CommandMap STOP
  Key = KEY_S
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = CONTROL
  Description = GUI:StopObjectDescription
  DisplayName = GUI:StopObject
End

;CommandMap DEPLOY
;  Key = KEY_D
;  Transition = DOWN
;  Modifiers = CTRL
;  UseableIn = GAME
;  Category = CONTROL
;  Description = GUI:DeployDescription
;  DisplayName = GUI:Deploy
;End

CommandMap CREATE_FORMATION
  Key = KEY_F
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
  Category = CONTROL
  Description = GUI:CreateFormationDescription
  DisplayName = GUI:CreateFormation
End

;CommandMap FOLLOW
;  Key = KEY_F
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;  Category = CONTROL
;  Description = GUI:FollowDescription
;  DisplayName = GUI:Follow
;End

; no more diplomacy screen, so we can't chat to specific players
;CommandMap CHAT_PLAYERS
;  Key = KEY_BACKSLASH
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;End

CommandMap CHAT_ALLIES
  Key = KEY_BACKSPACE
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap CHAT_EVERYONE
  Key = KEY_ENTER
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DIPLOMACY
  Key = KEY_TAB
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap PLACE_BEACON
  Key = KEY_B
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DELETE_BEACON
  Key = KEY_DEL
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap OPTIONS
  Key = KEY_ESC
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:OptionsDescription
  DisplayName = GUI:Options
End

;CommandMap TOGGLE_LOWER_DETAILS
;  Key = KEY_TICK
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;  Category = MISC
;End

CommandMap TOGGLE_CONTROL_BAR
  Key = KEY_F9
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = INTERFACE
  Description = GUI:ToggleControlBarDescription
  DisplayName = GUI:ToggleControlBar
End

;CommandMap BEGIN_PATH_BUILD
;  Key = KEY_Z
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;End

;CommandMap END_PATH_BUILD
;  Key = KEY_Z
;  Transition = UP
;  Modifiers = NONE
;  UseableIn = GAME
;End

CommandMap BEGIN_FORCEATTACK
  Key = KEY_NONE
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap END_FORCEATTACK
  Key = KEY_NONE
  Transition = UP
  Modifiers = CTRL
  UseableIn = GAME
End

; Force Move has been commented out because we are going to remove it entirely
; from the Command map. It will live in the UI only. However, I suspect that 
; it will be back soon, under a different guise, so I don't wanna just remove 
; it. - jkmcd 10/09
;
;CommandMap BEGIN_FORCEMOVE
;  Key = KEY_NONE
;  Transition = DOWN
;  Modifiers = ALT
;  UseableIn = GAME
;End
;
;CommandMap END_FORCEMOVE
;  Key = KEY_NONE
;  Transition = UP
;  Modifiers = ALT
;  UseableIn = GAME
;End
;------------------------------------------------------------------------------

CommandMap BEGIN_WAYPOINTS
  Key = KEY_NONE
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap END_WAYPOINTS
  Key = KEY_NONE
  Transition = UP
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap BEGIN_PREFER_SELECTION
  Key = KEY_NONE
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
End

CommandMap END_PREFER_SELECTION
  Key = KEY_NONE
  Transition = UP
  Modifiers = SHIFT
  UseableIn = GAME
End


; This is commented out because its not available in the multiplayer test we're releasing.
;CommandMap LOD_DECREASE
;  Key = KEY_MINUS
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;END

;CommandMap LOD_INCREASE
;  Key = KEY_EQUAL
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME
;END


CommandMap TAKE_SCREENSHOT
  Key = KEY_F12
  Transition = Down
  Modifiers = NONE
  UseableIn = GAME SHELL
  Category = INTERFACE
  Description = GUI:ScreenshotCaptureDescription
  DisplayName = GUI:ScreenshotCapture
End

CommandMap ALL_CHEER
  Key = KEY_C
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
  Category = CONTROL
  Description = GUI:CheerDescription
  DisplayName = GUI:Cheer
End

CommandMap BEGIN_CAMERA_ROTATE_LEFT
  Key = KEY_KP4
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap END_CAMERA_ROTATE_LEFT
  Key = KEY_KP4
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap BEGIN_CAMERA_ROTATE_RIGHT
  Key = KEY_KP6
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap END_CAMERA_ROTATE_RIGHT
  Key = KEY_KP6
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap BEGIN_CAMERA_ZOOM_IN
  Key = KEY_KP8
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap END_CAMERA_ZOOM_IN
  Key = KEY_KP8
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap BEGIN_CAMERA_ZOOM_OUT
  Key = KEY_KP2
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap END_CAMERA_ZOOM_OUT
  Key = KEY_KP2
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap CAMERA_RESET
  Key = KEY_KP5
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap TOGGLE_CAMERA_TRACKING_DRAWABLE
  Key = KEY_T
  Transition = DOWN
  Modifiers = SHIFT_ALT_CTRL
  UseableIn = GAME
End

CommandMap TOGGLE_FAST_FORWARD_REPLAY
  Key = KEY_F
  Transition = DOWN 
  Modifiers = NONE
  UseableIn = GAME
End
