"Weapon_M4A1.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.52"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/SlaYeR's M4/Shoot_Unsil.wav"
	
}

"Weapon_M4A1.Silenced"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.4"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/SlaYeR's M4/Shoot.wav"
}

"M4.Shoulder"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Shoulder.wav"
}

"M4.Foley"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Foley.wav"
}


"M4.Deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Deploy.wav"
}

"M4.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Magout.wav"
}

"M4.Magout2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Magout2.wav"
}


"M4.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/BoltBack.wav"
}

"M4.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/BoltForward.wav"
}

"M4.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Magin.wav"
}

"M4.Maginsert"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Maginsert.wav"
}


"M4.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/SlaYeR's M4/BoltRelease.wav"
}

"M4.Sil_on"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Sil_on.wav"
}

"M4.Sil_off"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/SlaYeR's M4/Sil_off.wav"
}