"VertexlitGeneric"
{
	"$basetexture" "models/weapons/v_models/Millenia_M4/naboj"
	"$envmap" "env_cubemap"
	"$envmapfresnel"	        "0.9"
	"$envmaptint" "[ 0.4 0.3 0.2 ]"
	"$basetexturealphaenvmapmask"	"1"

}
